Collectible “Magic: The Gathering” Card Games
The card game Magic first came out in 1993. It utilizes different types of cards to form decks that players use to cast spells at one another. Intricacies of the game determine types of spells and their consequences.
Magic: The Gathering (colloquially known as Magic cards or just Magic) is both a collectible and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast (now a subsidiary of Hasbro), Magic was the first trading card game and has approximately twenty million players as of 2015, and over twenty billion Magic cards produced in the period from 2008 to.
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Magic was first published in 1993 by Wizards of the Coast. Players can use either random or constructed decks and can be played either in person with physical cards or online in a variety of settings either by a computer, smartphone, or tablet. The game is significantly more complex than most other similar card games and involves players as wizards, called Planes Walkers, battling each other with spells. The game is recognized through international playing tournaments.
How do you play Magic: The Gathering?Two or more players are wizards who battle each other. Each person starts with twenty life points and loses when their life point total hits zero. A player can also lose by having to draw from an empty deck, or if one of the cards specifies another way to lose. Some cards also allow players to win before their opponent has reached zero points. Each player has their own deck.
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Players shuffle their decks and draw seven cards each. One is drawn at the beginning of every turn except to start the game. Cards are divided into spells and lands. Lands give energy which fuels spell casting. More energy is required to cast more difficult spells. Spells come in sorceries, instants, enchantments, and artifacts. The first two can only be used once before being discarded while the latter two are permanent and remain in play. Creature spells are used to summon beings that attack opponents. Some versions of the game also include allies.
What are the intricacies of the playing deck?For most tournament play, decks must be at least sixty cards. Most cards cannot have any more than three duplicates, with the exceptions of basic lands and some other select directions that note how many there can be directly on the card itself. Sometimes, certain items are restricted to one copy or banned altogether. In limited tournaments, some booster pack cards are allowed and the minimum deck size is lowered to forty cards. Players use strategy to build their own decks based on cards they know they will want to play.
What are the colors of magic?White, blue, black, red, and green are the colors of magic that appear on each of the cards in the deck. To play a spell of a particular color, a player needs at least one unit of energy in the same hue. The unit is derived from a basic land card of corresponding color. Plains are white, islands blue, swamps black, mountains red, and forests green. Each color also has strengths and challenges based on the particular type of magic it stands for.
- White: order, equality, righteousness
- Blue: intellect, reason, rationality
- Black: power, determination, death
- Red: freedom, passion, chaos
- Green: life, ecology, interdependence